Stationeers server that runs inside a Docker container
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NOTE: This image will install/update on startup. The path /steamcmd/stationeers can be mounted on the host for data persistence.
/steamcmd/stationeers somewhere on the host or inside another container to keep your data safeYou might alternatively edit default.ini to further customize your installation, but this hasn't been fully tested. Using environment variables is the only recommended way at the moment.
The following environment variables are available:
STATIONEERS_SERVER_STARTUP_ARGUMENTS (DEFAULT: "-autostart -nographics -batchmode" - Default startup arguments)
STATIONEERS_SERVER_NAME (DEFAULT: "A Docker Server" - Publicly visible server name)
STATIONEERS_WORLD_NAME (DEFAULT: "docker" - World name, mainly used for save names etc.)
STATIONEERS_SERVER_SAVE_INTERVAL (DEFAULT: "300" - Automatic save interval in seconds)
STATIONEERS_GAME_PORT (DEFAULT: "27500" - Used for both incoming client connections (UDP) and the web-interface (TCP))
STATIONEERS_QUERY_PORT (DEFAULT: "27015" - Steam query port (UDP))
STATIONEERS_SERVER_PASSWORD (DEFAULT: "" - Server password)
Stationeers comes with a built-in web-interface for RCON, which can be accessed at http://your-server-ip:27500.
You should definitely set/change the RCON password for this (default password is stationeers, which is found in default.ini).
If you need help, have questions or bug submissions, feel free to contact me @Dids on Twitter.
See LICENSE.
Content type
Image
Digest
sha256:c239ca37e…
Size
348.1 MB
Last updated
2 months ago
docker pull didstopia/stationeers-server